Papervision are holding a contest. 1st prize is CS3 ‘Masters Collection’ which i suppose you could ebay for a decent amount of money (yes, Papervision is supported by Adobe). I am looking forward to seeing work submitted to that contest, event though I have to some extent agree with my friend ED who says that currently Papervison websites suffer from what he calls playstation2 graphics, but they are damn fun to play with!

So where is real time rendered 3D in flash heading? The beta flash player 10 supports 3D, unlike the current one. Flex can write 3D code and if its not to much to ask there will be a plug-in for flash allowing you to this as-well. But unlike Papervison you wont be able to control a ‘camera’ you will have to create a 3D world and move that around to simulate the effect of a camera. One thing is for sure 3D in flash is here to stay, maybe right now it is novelty, but I am sure it will prove itself as use-full.

Im sure this guy is awesome, but I do not understand why this is on FWA, but in my opinion it is an fine example of crap papervison design:

Not to say that pre rendered 3d is much better (I admit i gave up after two really boring challenges and some atrocious 3D). ‘Leaps ahead’ i think not.

Good Examples , (I hold no grudges, even though MCBD by witchcraft and I’m sure cheating beat Tiago and myself at the red box fussball tournament, in a saint like act i publish their link) and


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4 Responses to “Papervision”

  1. Denise Neves Santos Says:

    “… currently Papervison websites suffer from what he calls playstation2 graphics …” That is SOOOOOOOOOOOO TRUE!!!!!! hahahahaha

  2. ultramagnus79 Says:

    My favourite of those is the MCBD one. It made me think of the way they use 3D in futurama. They use 3D animation with no shading or textures so it’s completely flat except you get perfect 3D rotations etc. Which works for them, because they need it to fit with the rest of their animation style. But in this case, it looks so nice when you use 3D effects but don’t go overboard with it. Keep it minimalistic and nice.

  3. Big Tom Says:

    I agree with Magnus, the MCBD one works well, although even then it might have been a shade overused – spending more than about five minutes on that site would probably lead to mild seasickness. Regardless, I have a technical point – 3D is not a good idea on the net. Realtime rendering will always look crap, because rendering properly takes faaaar too long, and pre rendered will always be limited in scope. 3D will continue to get better and better, but prerendered will always look better than realtime because when we’re looking at prerendered offline we forget how much time has already been invested in its production. In addition to this, we have Moore’s law but applied to two tech streams at once (prerendered and realtime) which we then try and compare, so we get: the PS2 which was spectacular when it arrived, just as PS3 is now. In a few years realtime rendered graphics on the net will look like PS3, and for the 10 minutes remaining until the PS4 arrives we’ll be astounded. This then sets the bar for realtime. Alongside this we have the constant movement of prerendered – Toy Story looks like a big ‘ol pile of arse these days, but have you seen the teasers for that Wall-E film? Incredible. And of course they’ll be spitting out 7K (7560 pixels top to bottom) frames soon enough, with a resolution we can’t even see however close we get – once again making the PS1/2/3/4/9 look rubbish.

    But 3D was for animation, visualisation and CAD anyway – are there fundamental questions being missed here? Does is belong as a design tool on a highly limited bandwidth medium (don’t give me arguments about 100mbps in Japan etc, it’s nothing compared to your internal BUS, let alone that of a fibre connected render farm of the sort used to do big productions) like the internet at all? Is it being applied “because we can” rather than because it’s a good idea?

    I don’t know, I’m no designer (I’m a baker….No, actually I’m a strategic marketer for a film industry tech company for those that don’t know me) but I’m not sure it doesn’t all smell of fixing what wasn’t broken. Thoughts?

  4. Melvær Says:

    Typography was for print, film for projection, graphics for pop art the list goes on, we still use them (some better than others) online. If you want to show a space, for example put together a kitchen, 3D can be very handy online. Its not exclusive to the dying medias.

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